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Rift: Expert Instance - King's Breach


This is pretty much the same as standard for the most part, with a few new tricks. Overall a very easy zone, with the boss being a bit more tricky than the rest. I would probably rate this as the second easiest zone, right after FC.

Hunter Suleng -
Same as standard. Occasional gimp adds you can ignore while you burn down the named.

Ravalos -
Same as standard. Avoid the ground AE, and stay on the sides of the mob.
 
Flesheaters Autoch and Mondrach -
Same as standard, just both at once. I like to have someone silence the caster right off so I can get them both into place easily. I tank him in the hollow of the tree to the left of the mobs. Melee charges people and dots, caster nukes, both die like they were created for no other purpose. There will also be fire bubbles popping up throughout the fight, which you'll obviously want to keep an eye out for and dodge. I tend to prefer to kill the melee one first due to the charge, but I've done it both ways.

Shade Horror Phantasm -
Same as standard. Named will pop adds under people, which don't aggro right away. They have a sort of bomb buff on them, and will explode for high damage when it times out. A couple of these nearbye someone when it goes off will mean certain death. You don't really have to do anything with them - they move slowly, so just kite them and be sure you are far away when the timer goes off.

Konstantin -
This named is the hardest of the bunch, but not bad at all once you've had a go or two to start understanding the spike patterns. Basically his room is filled with circles on the floor that spikes will come out of. I tank him in the two circles near the right pillar, watch the spike patterns and move as needed.

Obviously the less you get hit by spikes the better, but a miss or two won't spell destruction. Just pay attention, get into a flow, and he goes down easy enough. It is also easy to just heal through the spike damage.
 
 
Written by:  Kazue