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Rift: Purifier


Purifier is primarily a healing soul that uses shields to augment it's single target healing spells and has a few damage abilities. All numbers listed are from Rank 1 abilities unless otherwise stated.

(Root abilities)
Healing oriented
-Shield of the Ancestors: Shields the cleric absorbing 79 damage. 30 second duration. 8 mana, 30 second cooldown, instant cast, self-cast only.
-Healing Flame: Heals for 48-51 health. 11 mana, no cooldown, 1.5 second cast, 35 meter range.
-Flames of the Phoenix: Brings target back to life with 20% of health and mana. Cannot be used in combat. 239 mana, no cooldown, 8 second cast, 35 meter range.
-Cauterize: Removes 1 curse, disease or poison. 43 mana, no cooldown, instant cast, 35 meter range.
-Restorative Flame: Heals for 217-222 health. 41 mana, no cooldown, 3 second cast, 35 meter range.
-Ward of the Ancestors: Absorbs 340 damage. 30 second duration. Cannot be cast on cleric. 22 mana, 30 second cooldown, instant cast, 35 meter range.
-Searing Transfusion: Increases the target's max health by 25% of the cleric's max health in addition to healing them for that amount. 10 second duration. 38 mana, 1 minute cooldown, instant cast, 35 meter range.
-Flashover: Causes the cleric's next healing spell to critically hit. 30 second duration. Does not trigger global cooldown. 43 mana, 45 second cooldown, instant cast, self-cast only.
-Sterilize: Removes all curses, diseases and poisons. 43 mana, 45 second cooldown, instant cast, 35 meter range.
-Disciple of the Flame: Passive. Increases the amount absorbed by all shields by 5% plus an additional 2% per point spent in purifier soul above 36
-Rite of the Ancestors: When the target takes damage a shield forms that absorbs 784 damage. Shield cannnot form more than 1 time every 3 seconds. 15 second duration. Cannot be cast on the cleric. 49 mana, 2 minute cooldown, instant cast, 35 meter range.
-Spiritual Conflagration: Heals the target for 1230 health and shielding them each second, absorbing 831 damage. 4 second duration. 68 mana, 1 minute cooldown, channeled, 35 meter range.

Damage oriented abilities
-Soul Lance: Deals 16-19 life damage. 12 mana, no cooldown, 2 second cast, 30 meter range.
-Spirit Rupture: Deals 10-13 life damage in addition to 17 life damage over 6 seconds. 14 mana, no cooldown, 2 second cast, 30 meter range.
-Divine Cascade: When the target is healed 16-18 life damage is dealt up to 3 enemies within 7 meters. 15 second duration. Does not generate threat. 97 mana, no cooldown, instant cast, 35 meter range.

Other
-Life of the Ages: Increases the target's endurance by 5. 1 hour duration. 15 mana, no cooldown, instant cast, 35 meter range.
-Life of the Era: Increases the endurance of all group or raid members by 10. 1 hour duration. 26 mana, no cooldown, instant cast, 35 meter range.
-Wisdom of the Era: Increases the wisdom of all group or raid members by 30. 1 hour duration. 37 mana, no cooldown, instant cast, 35 meter range.
-Wisdom of the Ages: Increases the target's wisdom by 30. 1 hour duration. 37 mana, no cooldown, instant cast, 35 meter range.

(Tree abilities/talents. I won't list them all but I'll list a few that I think are important)
Healing oriented
-Spirit Guidance: Increases wisdom by 1/2/3/4/5%
-Flame Speaker: Increases critical hit chance of healing spells by 1/2/3/4/5%
-Protection of the Ancestors: Increases the amount absorbed by your shield of ancestors, ward of the ancestors and rite of the ancestors by 10/20/30/40/50%
-Caregiver's Blessing: The next 3 single-target healing spells the cleric casts shield the target for 10 seconds, absorbing 117 damage. 1 minute duration. 43 mana, 2 minute cooldown, instant cast, self-cast only.
-Caregiver's Grace: Increases the number of shields granted by caregiver's blessing by 3.
-Enflamed Rejuvenation: Your single target heals have a 2/4/6/8/10% chance to increase the effectiveness of your next single target heal by 6/12/18/24/30%.
-Ancesteral Flame: Restorative flame shields the target, absorbing damage equal to 12/24/36/48/60% of your spell power.
-Latent Blaze: The next time the target is taken below 30% of their maximum health they are healed for 458 health. 5 minute duration. Cannot benefit from latent blaze for 2 minutes after being healed by it. 48 mana, 45 second cooldown, 3 second cast, 35 meter range.
-Blessing of the Flame: Your healing spells have a 2/4% chance to cause your next healing spell to cost 0 mana.
-Fiery Blessing: Increases the cleric's chance to critically hit with healing abilities by 10% per stack. 1 minute duration. Does not trigger a global cooldown. Only 1 purifier blessing can be active at a time. Casts 5 stacks. Each critical hit removes one stack. 43 mana, 2 minute cooldown, instant cast, self-cast only.
-Intense Flames: Increases the healing of your healing flare, healing flame and restorative flame by 1/2/3/4/5%.
-Surging Flames: Whenever the target is healed by the cleric past their max health 70% of the overhealing is spread to up to 5 party or raid members within 7 meters. 5 minute duration. Can only be placed on one target at a time. 184 mana, no cooldown, 3 second cast, 35 meter range.

Playstyle
Buff tank with surging flames. Keep latent blaze on tank as much as possible, putting it on other group members as I can (myself first being healer). Spam healing flame and restorative flame using shields and other cool downs as necessary.

Pros
-Easy crit heals with flashover and fiery blessing.
-Latent blaze gives added insurance, especially handy for those who don't pay attention.
-Good wisdom buff.

Cons
-Shields seem a bit weak.
-Low heals compared to sentinel.
-Complete lack of area of effect healing.

Complementary souls
-Warden: Added 1/2/3/4/5% mana. Single target, instant cast HoT.
-Sentinel: added 1/2/3/4/5% spell power. Increased effectiveness of heals by 1/2/3/4/5%. Increased healing and damage bonus by 4/8/12/16/20%. Reduced mana cost 2/4/6/8/10%. Strong instant cast, single target heal. Area of effect cast heal. Next healing spell cast becomes instant on a 30 second cooldown.
 
 

Written by: Shenanigans